Introduction: The use of game-based training drills is a recommended training modality that promotes physical performance enhancement and training efficiency via a combination of the different components of the game (Corvino et al, 2014) The aim of this study was to compare the intensity and quantity of high intensity events (HIE) of game-based training drills to official matches.
Method: Player movements were observed from two female handball teams, from the first and second level in Norway. The study consisted of monitoring ten sessions, where participants completed game-based training (3vs3 and 6vs6, randomized order) with a duration of 5 min each. In addition, ten official matches were monitored. Twenty-seven players (backs, pivots, and wings) were included in the study. Inertial movement units (Catapult Optimeye S5, Australia) were used for data collection. PlayerLoad (PL) and HIE (>2.5 m/s) were extracted from the rawfiles. Magnitude based inferences were used to describe probabilities of substantial differences between conditions. Differences were deemed substantial when there was a likelihood of >75% of the difference exceeding an effect size (ES) of 0.2.
Results: 3vs3 condition: When compared to average match intensity, the 3vs3 condition was substantially higher in PL for backs (100%, ES:4.3), wings (100%, ES:5.0), and pivots (100%, ES:3.6). Substantially higher values were also found when comparing PL against the highest 5-min period in match play (H5-min) for all positions. HIE was higher compared to average match for backs (97.2%, ES:0.6), wings (100%, ES:2.2) and pivots (96.8%, ES:1.2). Wings and pivots showed substantially higher values for HIE compared to H5-min. 6vs6 condition: Higher PL values was found for backs (100%, ES:1.6), wings (100%, ES:1.8), and pivots (95.9%, ES:1.1) compared to average match intensity. Only wings showed substantially higher values (83.5%, ES:0.5) when compared to H5-min. HIE in 6vs6 was not different from average match, however, when compared to H5-min HIE was substantially lower for all playing positions.
Discussion: An overload in general intensity (PL) is evident in both game-based training conditions compared to average match intensity. HIE values show a smaller difference from average match data than for PL, and thus suggests that the increased intensity is mostly due to an increase in lower-intensity accelerative actions e.g. running at a steady velocity. This is especially apparent in the 6vs6 condition. Thus, game-based training drills might not overload the important physical components (Karcher et al. 2014) of team handball.
© Copyright 2016 21th Annual Congress of the European College of Sport Science (ECSS), Vienna, 6. -9. July 2016. Published by University of Vienna. All rights reserved.
|Subjects:||handball female training load intensity special Norway|
|Notations:||biological and medical sciences sport games|
|Published in:||21th Annual Congress of the European College of Sport Science (ECSS), Vienna, 6. -9. July 2016|
|Editors:||A. Baca, B. Wessner, R. Diketmüller, H. Tschan, M. Hofmann, P. Kornfeind, E. Tsolakidis|
University of Vienna
|Document types:||congress proceedings